? text to match
play # press play on the current videopause # toggle pause!frame # advance one frame. forces a paused statestop # stops the playerfullscreen on # makes the video full screen (on|off)seek 100 # you can manuall call this as wellrate 2 # twice speed... or "0.25" for quarter speed. etcadd FILENAME # adds a file to the playlist, and switches to it
Determining match strings
So yeah... it worked. With a lot more work it could be made to be reliable, have a nice editor, and be easily streamlined into more games. I'd personally want to see an integrated executable as well, to get rid of all of this netcat and shell weirdness, and just have one exe that runs, reading in a language file. Game packages could be created with the language file, audio, video, etc. But I feel like I've accomplished what I wanted to for this.